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v0.8.2: build fixes, WebUI security and correctness
Build: <fcntl.h> in tui.c, format-truncation in http_srv.c and /web.

WebUI:
- refuse cross-site requests (Origin must be the page itself) in the
  default no-token mode: any page could POST approval=yolo and a prompt
- session/workspace/undo/compact/attach/model changes are 409 while a
  turn runs (use-after-free, messages landing in the wrong session)
- ask_user returned "dismissed" at once instead of waiting
- cancel and shutdown wake a turn parked on a permission or question;
  SIGTERM mid-turn no longer hangs or crashes
- a page opened while a question is pending still gets it;
  Last-Event-ID resumes the stream; event seq matches the SSE id
- token mode: page assets load without the token, images via cookie
- --web-open works, --web-port/--web-token are validated
- frontend: gate keys ignored while typing, clear-images button,
  reasoning no longer wiped while streaming

HTTP server: auth and size cap before reading the body, strict
Content-Length, NUL in url_decode, 413 on keep-alive, idle timeout,
absolute-form only without a leading '/', case-insensitive Connection,
header deadline, 400 for long request lines, unlink before close,
poll() instead of select(), SO_EXCLUSIVEADDRUSE on Windows.

Markdown sanitizer escapes quotes in attribute values.

/web: passes this session's provider/model/base/effort/approval (key
via the environment), keeps output off the TUI, shows the real URL and
keeps CURRENT on the TUI's session.

Tests: scripts/e2e_webui_ask.py, scripts/e2e_webui_http.py (run from
e2e_webui.sh), sanitizer quote test.
2026-10-09 13:51:34 +08:00

109 lines
4.0 KiB
C

#ifndef CST_HTTP_H
#define CST_HTTP_H
/* A small HTTP/1.1 server for the built-in WebUI (src/http_srv.c).
*
* Only what a local single-page app needs: exact-match routes, keep-alive,
* fixed-length bodies and chunked streaming responses (SSE). No TLS, no
* HTTP/2, no chunked *request* bodies, no CGI. Every connection is served
* by its own thread; a handler may keep the connection as long as it wants
* (that is how the event stream works). */
#include "cst_net.h"
#include <stddef.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct cst_http_conn cst_http_conn_t;
typedef struct {
char method[8]; /* GET / POST / DELETE ... */
char path[1024]; /* percent-decoded, without the query string */
char query[1024]; /* raw, without '?' */
const char *body; /* NUL-terminated; may hold binary bytes */
size_t body_len;
/* Headers of interest, NULL when absent (pointers into the request). */
const char *authorization;
const char *cookie;
const char *origin;
const char *host;
const char *content_type;
const char *user_agent;
const char *last_event_id; /* an EventSource reconnecting */
int keep_alive;
} cst_http_req_t;
/* 0 = handled (a response was sent), -1 = not found (the server replies). */
typedef int (*cst_http_fn)(cst_http_conn_t *c, void *ud);
typedef struct {
const char *method; /* "*" matches any */
const char *path; /* exact; "*" = fallback (try last) */
cst_http_fn fn;
void *ud;
int auth; /* ask the auth hook before the handler */
size_t max_body; /* request body cap; 0 = server default */
} cst_http_route_t;
typedef struct {
const char *host; /* NULL/"" = 127.0.0.1 */
int port; /* 0 = pick a free port */
size_t max_body; /* default 1 MiB */
int max_conn; /* default 32 */
int read_timeout_ms; /* waiting for the request headers (default 15000) */
int idle_timeout_ms; /* keep-alive pause between requests (default 60000) */
const cst_http_route_t *routes;
int nroutes;
/* 0 = allow, -1 = the server answers 401 before the handler runs. */
int (*auth)(const cst_http_req_t *req, void *ud);
void *auth_ud;
/* One line per request, e.g. "GET /api/state -> 200". */
void (*on_log)(const char *line, void *ud);
void *log_ud;
} cst_http_opts_t;
typedef struct cst_http_server cst_http_server_t;
/* Start listening. NULL on failure with a reason in err. */
cst_http_server_t *cst_http_start(const cst_http_opts_t *o, char *err,
size_t err_sz);
int cst_http_port(const cst_http_server_t *s);
/* Non-zero once stop() was called: long-lived handlers must return. */
int cst_http_stopping(const cst_http_server_t *s);
/* Close the listener and every connection, then wait (30 s at most) for the
* handler threads. Returns how many still run: their ud must stay alive. */
int cst_http_stop(cst_http_server_t *s);
/* Does nothing while handlers still run on s. */
void cst_http_free(cst_http_server_t *s);
/* --- inside a handler --- */
const cst_http_req_t *cst_http_request(cst_http_conn_t *c);
int cst_http_send(cst_http_conn_t *c, int status, const char *ctype,
const void *body, size_t n);
int cst_http_send_str(cst_http_conn_t *c, int status, const char *ctype,
const char *s);
/* json may be NULL (then "null" is sent); it is copied, not owned. */
int cst_http_send_json(cst_http_conn_t *c, int status, const char *json);
/* {"error":"..."} */
int cst_http_send_err(cst_http_conn_t *c, int status, const char *msg);
/* True once a response (or stream) began for this request. */
int cst_http_sent(const cst_http_conn_t *c);
/* Chunked response: begin(), any number of write()s, end(). */
int cst_http_stream_begin(cst_http_conn_t *c, const char *ctype);
int cst_http_stream_write(cst_http_conn_t *c, const void *data, size_t n);
int cst_http_stream_end(cst_http_conn_t *c);
/* Query parameter, percent-decoded ('+' = space). 0 when found. */
int cst_http_query(const cst_http_req_t *req, const char *key, char *out,
size_t out_sz);
#ifdef __cplusplus
}
#endif
#endif /* CST_HTTP_H */