Build
* cross build switches to pkgsCross.ucrt64 (shell-win.nix); curl (Schannel),
winpthreads and ncurses 6.6 are linked statically, so the release is
cst-agent.exe + busybox.exe (busybox-w32 Unicode) with no extra DLLs
* windres embeds a manifest with activeCodePage=UTF-8 and a version resource
* ncurses 6.6 Windows console driver patches (mouse button state, A_DIM,
wide-char declarations): scripts/patches/
* scripts/bootstrap_msys2.sh builds the same release natively in MSYS2
UCRT64; PR #1's MINGW64 notes now point there
* vendor/tre-regex (musl's TRE) provides <regex.h> on MinGW
UTF-8
* paths cross the system call boundary as UTF-16 (*W APIs); console code
pages set to 65001 and restored on exit; files are read and written in
binary mode
* child output that is not valid UTF-8 is decoded from the console, OEM or
ANSI system code page
* read_file hides CR; edit_file, apply_patch and write_file keep CRLF line
endings and a UTF-8 BOM
OS layer and processes
* os_dir_* and cst_fnmatch replace the POSIX-only directory walks in
subagent, plugins, skills, undo and fs_tools; realpath / path_under and
symlink rejection work on Windows
* every child goes through CreateProcessW with its own environment block
inside a Job Object, so timeouts and Esc end the whole process tree
Sandbox (auto mode, "auto · lowil")
* run_shell runs with a restricted Low integrity token; the workspace gets
an inheritable Low label once, the sandbox TEMP is labeled Low, and the
credentials file gets a no-read-up label
* drive roots, the profile and system folders are never labeled
* network commands still ask, since Low IL does not block the network;
Access denied and MSYS2's 0xc0000142 offer a rerun outside the sandbox
* /sandbox lists labeled folders, /sandbox reset-labels restores them
TUI
* raster console fonts are switched to Consolas / NSimSun while running
* the home logo falls back to text when the console font lacks U+2580
* mouse drag copy goes to the Windows clipboard
Distribution
* scripts/install_windows.ps1 installs a Gitea release into
%LOCALAPPDATA%\Programs\cst-agent and adds it to the user PATH;
cst-agent-update.cmd reruns it; scripts/release_windows.sh uploads the
zip with the token taken from the environment
* scripts/run_windows.bat is gone; docs/README-windows.md is rewritten
Tests
* new test_lowil, test_win_utf8 and test_os_dir; tests made portable
(cst_test_util.h)
* scripts/win_test.sh and scripts/winvm/ run the suite on English and
Chinese Windows Server VMs as Administrator, a standard user and a
Chinese user name: 29/29 on all six
25 lines
565 B
Nix
25 lines
565 B
Nix
# Windows x86_64 cross toolchain (mingw-w64, UCRT runtime, static winpthreads).
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# nix-shell shell-win.nix --run 'scripts/bootstrap_windows.sh'
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{ pkgs ? import <nixpkgs> { } }:
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let
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win = pkgs.pkgsCross.ucrt64;
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in
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win.mkShell {
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nativeBuildInputs = with pkgs; [
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cmake
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ninja
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gnumake
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git
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perl
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python3
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pkg-config
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zip
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curl
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];
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buildInputs = [ win.windows.pthreads ];
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# mkShell exports CC/AR for the target; the build scripts call the prefixed tools directly.
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shellHook = ''
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export MINGW_HOST=x86_64-w64-mingw32
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'';
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}
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