ci: Windows zip only builds cst-agent; link util for replay tests
os_win.c needs cst_buf_* / cst_utf8_valid from util.c after os_compat was added to the small replay CMake targets. Release packaging only needs cst-agent.exe, so bootstrap_windows.sh builds that target alone.
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@@ -237,9 +237,10 @@ foreach(t ${_CST_SMALL_TESTS})
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elseif(t STREQUAL test_json_baseline)
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add_executable(${t} tests/${t}.c src/json_baseline.c vendor/cjson/cJSON.c)
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elseif(t STREQUAL test_replay_starvation OR t STREQUAL test_replay_real)
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# cst_test_util.h static helpers reference os_*; gcc -O0 keeps unused ones
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# cst_test_util.h static helpers reference os_*; gcc -O0 keeps unused ones.
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# On Windows os_win.c also needs util.c (cst_buf_*, cst_utf8_valid).
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add_executable(${t} tests/${t}.c src/ctl_parse.c src/json_baseline.c
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vendor/cjson/cJSON.c src/os_compat.c src/os_win.c)
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vendor/cjson/cJSON.c src/os_compat.c src/os_win.c src/util.c)
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if(WIN32)
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target_link_libraries(${t} PRIVATE advapi32 user32)
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endif()
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@@ -41,7 +41,8 @@ echo "==> cmake (Windows, TUI)"
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cmake -S . -B build-win-tui -G Ninja \
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-DCMAKE_TOOLCHAIN_FILE=cmake/mingw-w64-x86_64.cmake \
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-DCMAKE_BUILD_TYPE=Release -DCST_BUILD_TUI=ON
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cmake --build build-win-tui
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# Package only needs the agent binary; skip host-unrunnable Win32 tests.
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cmake --build build-win-tui --target cst-agent
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echo "==> package"
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scripts/package_windows.sh
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