Vendored sashidown, OpenAI-compatible env (OPENAI_*), and bootstrap scripts. Co-authored-by: Cursor <cursoragent@cursor.com>
11 lines
666 B
Markdown
11 lines
666 B
Markdown
Write a complete C++ terminal Snake game in this workspace.
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Requirements:
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1. Single file `snake.cpp` (C++17 ok). Use POSIX terminal I/O: raw mode or ncurses; WASD or arrow keys; quit with `q`.
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2. Features: moving snake, food, grow on eat, wall or self collision ends game, score printed, board roughly 20x20 or similar.
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3. `Makefile` with target `snake` that runs `g++ -O2 -o snake snake.cpp` (link `-lncurses` only if you use ncurses).
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4. After writing, run `make` to verify it compiles. Do not need an interactive play session.
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5. Brief README.md with how to build and run.
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Use write_file / run_shell tools. Prefer implementing yourself rather than downloading.
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